The characters are walking clichés, and our investment in them comes solely from the A-list cast voicing them (with names including Donald Sutherland, Alec Baldwin, James Woods, and Steve Buscemi). As previously mentioned, the story is nothing sci-fi fans won’t be familiar with, and while that could have been used to make a derivative but still enjoyable adventure, any attempts at this fall flat. It opened to middling reviews from both critics and audiences, and 21 years on that reaction hasn’t improved. The film is unquestionably an important stepping stone in the development of animation, but it’s also one that failed to reach its potential. RELATED: Celebrities Can Live Forever Thanks to Technology, but Is That a Good Thing? that is bordering on this happening again, it’s worth reflecting on her failed potential. Whether she would have ushered in a new kind of acting had her debut performed better remains unknown, but given the recent news about A.I. However, the subsequent failure of The Spirits Within (grossing just $85 million against a budget of $137 million) brought those plans to a swift end, with her only other appearance being a short film included as a bonus feature on the DVD release of The Animatrix. Ming-Na was ready and willing to reprise the role, and Aki’s inclusion on Maxim’s “Hot 100” list (the first fictional person to do so) raised her profile considerably. Square Pictures intended for her to appear in multiple films across multiple roles, with the option to modify aspects of her appearance (such as her age) depending on the project. While the story itself is a standard science fiction affair - a team of scientists battle to save a post-apocalyptic Earth from an invading alien race called the Phantoms - its selling point came with its lead character Aki Ross ( Ming-Na Wen), a collection of over 400,000 polygons who was set to become the first artificial actor. But while these techniques have steadily become more widespread, the concept of a CGI actor has roots stretching back decades, and one of the most notable examples comes from a 2001 film that attempted to revolutionize the industry with the first computer-animated actor - the science fiction film Final Fantasy: The Spirits Within.Ī spin-off of the titular video game franchise, The Spirits Within took advantage of the most sophisticated technology of its time to create a photorealistic CGI blockbuster unlike anything audiences had seen before. The technology is far from perfect, but it represents a significant change that could alter the very nature of cinema. All of this comes as the dependence on de-aging and CGI ever increases, and you’d be forgiven for thinking that hiring an actual actor may so be a thing of the past. While a representative for the actor has since denied this to be the case, Willis has previously appeared via deepfake technology in a phone commercial, a hint that his digital counterpart may crop up again. First it was confirmed that James Earl Jones’s voice would be digitally recreated for Darth Vader going forward following his retirement from the role (with the Disney+ series Obi-Wan Kenobi already using this technology), and then it was reported that Bruce Willis had sold his likeness to allow for the creation of a digital twin who could appear in future projects. in the creation of art has been a hot topic recently.
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